Green Fields #1 – INCUBATION
If the zombie apocalypse happens tomorrow—how would you spend your last day?
All Dr. Brianna Lewis wants is a cup of coffee.
Coffee, to make slaving away in her cell culture lab at Green Fields Biotech a little more bearable on a Friday afternoon when everyone is home already.
What she doesn’t count on is a group of terrorists blowing up all the entrances to the building and taking her and a select few others hostage. Bree soon finds herself conflicted. Not only does she know their charismatic leader. She also starts to suspect that there is a lot more to this than the hunt for an illegal bioweapon—a virus that could potentially kill millions in just a few days—particularly as there is currently a flu epidemic raging across the country, and reports about violent behavior among the afflicted are getting more and more alarming.
Green Fields #2 – OUTBREAK
With nowhere left to run—where will you go?
Most of the world’s population is either dead or dying from a virus that looks a lot like the one Bree and Nate tried to destroy—and not all of them remain dead. Chased by hordes of zombies, they flee the city with what remains of their merry band of miscreants. But even when most of them survive the first day, they are far from safe—because there is no safe place left. The fight for survival forces them to become resourceful, and soon they realize that the undead might not be their only problem. In this new world, it’s each man or woman out for themselves—and just because someone has a pulse doesn’t necessarily mean they make a good ally.
Yet there is hope—a bunker in Wyoming, outfitted with weapons and food, and above all else, defensible shelter for the winter. Can they survive the two-thousand-miles trip across the country with nothing but the clothes on their back and what they can scavenge along they way? This is not the kind of challenge that Bree ever imagined she would have to face, but she’s determined to survive—even if that means to learn how to on the job.
Green Fields #3 – ESCALATION
Is anybody out there?
After a long winter spent hunkering down in Wyoming, Bree, Nate, and the gang are back on the road. The harsh temperatures up in the northern regions might have decimated the undead scourge somewhat, but soon they have to face reality: it’s not just zombies that are out there to hunt people down and kill them. For humanity to have a fighting chance to rebuild a semblance of civilization, everyone will have to work together—and resources are scarce. Someone will have to go out there and face the danger—and maybe find out what happened to the undead that were smart enough to flee the cold. Only the strong and smart have survived, making everyday life just a little more deadly for everyone.
Green Fields #4 – EXTINCTION
If you need some zombies killed, who do you call? The Lucky Thirteen.
A few weeks have passed since the events in Aurora, and Bree, Nate, and the gang are back on the road. The odd mall to raid, cattle to herd, provisions to deliver—all no match for our trusty group of scavengers. The world is yours for the taking when killing zombies becomes routine. Yet with temperatures rising in late spring, a new menace appears on the post-apocalyptic theater of war. Roving bands, thousands of zombies strong are scouring the country, and already the first settlements are going dark. In a world where every human life is valuable, losing hundreds at once is not an option. What makes the zombies band together like that—and, more importantly, why are the tough ones even harder to kill than mere months ago? Bree may wish that she’s just paranoid, but she can’t shake the suspicion that finding a cure may not be the only cause the government is pouring resources into. But to what end?
Green Fields #5 – RESURGENCE
Not so lucky anymore…
Civilization is on the brink of crumbling—and this time not just due to the zombie apocalypse. The roads have become dangerous, and what havens have been established are no longer safe. Murmurs of unrest—or maybe even a brewing civil war—are getting loud. No longer are zombies the only thing preying on those that think to brave the world outside the settlements.
Yet as grave as things are getting, this is not the main issue that is plaguing Nate’s mind. He has bigger fish to fry.
Green Fields #6 – UNITY
United we stand, divided we fall.
Once again reunited, the Lucky Thirteen set out to hunt down their adversaries—only to be met with an entirely new set of unexpected obstacles. As much as Bree is burning to finally get her revenge, it soon becomes obvious that on their own they are no match for the forces opposing them. With giving up not an option, they will have to find a way to bolster their numbers—or failing that, make the ultimate sacrifice.
Green Fields #7 – AFFLICTION
Something is rotten in the state of California…
The dawning civil war has ended in a truce. Scavengers and traders all over the country are settling down for the long, hard winter to come. With their new camp outside the maze of New Angeles at the coast growing every day, Bree, Nate, and the gang have their hands full—yet something is not quite right. Maybe one last run before the winter is all that’s needed to cure that itch. What could possibly go wrong?
Green Fields #8 – CATHARSIS
Bree’s list of priorities:
Survive the next hour.
Survive the next day.
Survive the next week.
Hold down solid food.
Relearn how to walk. How to run. How to hold a gun. How to fight.
Make Bucky Hamilton rue the day we met, and met again.
And find out what the f*ck we are looking for in Europe.
Green Fields #9 – EXODUS
They are here to find the cure—in a secret laboratory hidden underneath a metropolis overrun by zombies. What could possibly go wrong?
Finding the French Resistance was only the first step in achieving their mission. With impossible odds looming ahead, Bree is forced to bury the hatchet and work with Bucky Hamilton and his men to get to their destination—a secret underground lab previously part of the serum project that might just hold the most valuable thing on earth: a cure for the zombie virus. Too bad that it’s located in Paris, a city that had a population ranging in the millions before the apocalypse happened—and as they are to find out soon, things went down very different in Europe from what they have gotten used to in the States. Can they find the cure—and can they even get to where it might be stored? And, more importantly—is the cure the actual reason Hamilton was sent to breach that lab? Time will tell—if they don’t run out of people first.
Green Fields #10 – UPRISING
When the last vestiges of civilization crumble, who will prevail?
Over two years have passed since Bree and Nate disappeared—and much has happened in the meantime. After leading a nomadic lifestyle for several months, they have started to rebuild a semblance of normalcy, moving between several established camps as the seasons change. Life is simple—hunting their own food, building weapons, even growing produce. Far away from the security of the settlements, they take care to stay unnoticed, and, if the need arises, cull the odd horde of shamblers.
Until one night, their idyllic off-the-grid lifestyle comes to a sudden end when they are overwhelmed and captured by forces unknown. Will they manage to escape? And at what cost?
Green Fields #11 – RETRIBUTION
The hunt is on—and there are only a million zombies standing in our way.
Once more reunited after the successful attack on the slaver camp, Bree and Nate have a new goal in life: to hunt down the man responsible for turning hundreds of soldiers into mindless worker drones, and repeatedly drugging the arena fighters—Nate and Hamilton chiefly among them. This could turn out to be their most dangerous mission yet, and not even the support of old friends and new allies alike might be enough for them to succeed. But with no other options left and time running out, there’s no alternative to risking their lives once more. What is it with villains and their zombie-infested hideouts?
Green Fields #12 – ANNIHILATION
The end is nigh.
They have survived the outbreak of the deadliest virus known to mankind. They have made it through the zombie apocalypse. They have triumphed over cannibals, assassins, kidnappers, and have faced their own mortality a million times over. Now all that’s left to do is take out the man responsible for it all.
After escaping the hell of zombie-infested Dallas, Bree, Nate, and the gang have a clear destination: Decker and his doomsday bunker.
When failure is not an option, the only way is forward—and might just demand the ultimate sacrifice.